Senior Gameplay Software Engineer (Unreal Engine 5)
Senior Gameplay Software Engineer (Unreal Engine 5)
Location: Vancouver, BC, Canada (Remote within Canada OK) Team: Programming – Gameplay
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects. These include both world-class IPs and our own creations across multiple genres and platforms.
In 2022, we introduced a four-day work week and continue to support in-studio, remote (within Canada), and hybrid work arrangements as permanent options for all employees.
We’re looking for a senior gameplay engineer to join an unannounced sci-fi action game. This role will drive the design and implementation of moment-to-moment systems that define the player experience. You’ll partner closely with design, art, and production to shape gameplay architecture, create tools and systems for fast iteration, solve cross-disciplinary challenges, and help craft an innovative and exciting title.
This role is remote-friendly in Canada (Pacific-time overlap required). What You’ll Tackle-
Have 5+ years of professional experience with C++ in Unreal Engine 4 or 5, with a strong track record of gameplay system development.
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Hold a BSc in Computer Science or a college diploma in software engineering, game programming, or a closely related field.
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Have shipped multiple titles, including at least one where you owned significant gameplay features from concept to release.
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Excel at bridging design vision with technical execution, and enjoy collaborating across disciplines.
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Think critically about player experience, systemic design, and clean abstraction.
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Are experienced with performance profiling, memory budgeting, and debugging tools.
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Communicate clearly, advocate for efficiency, and lead by example in engineering culture.